mobile learning

Designing the Mobile User Experience book

We like Dick Carlson because he said of Designing the Mobile User Experience,

Your book is head and shoulders above anything else I??ve read (probably a dozen others) in the field, and I keep going back to it again and again.

Dick asked recently for information about mobile learning projects. In general, I think delivering learning content over mobile phones will be poor for full-attention learning situations, but quite good for:

  • on-demand training, allowing users to access the bit of training they need right now. For example, a sales training system in which the sales person can get feedback for the sales call she just made, as well as technical support for the questions the prospect is asking.
  • memorization learning, such as studying for the SAT or language learning. I'm especially enamored with iChinese, which uses the iPhone's excellent touch screen to accept strokes of Chinese characters. Nothing like doing to help learn.
  • time-filler learning, in which learners can break their lessons into chunks 5 minutes long (or smaller). It looks like Study Cell
  • game-like learning, in which learning is a game. M-Learning is at least occasionally taking this approach, and Ice Cream Empire teaches business concepts.
  • supplemental channel learning, supporting classroom, book, or computer learning with communications channels and supplemental materials. One government study found this helpful.

General resources:

One Response to “mobile learning”

  1. danny says:

    We should take more Chinese courses today. As China become stronger and stronger, more and more foreigner become interested in learning Chinese, and there have been many websites to teach foreigners Chinese. Check the site http://www.learnchinese.bj.cn/

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