Mobile continues to march along, evolve and grow. Since I posted this design template last year I have built quite a few other design elements.
But mostly spread out among a variety of other documents, or for specific projects. So, last week I got them all together and after input from the rest of the team here, I have an all new document for everyone:
These files are updated irregularly, and instead of always warranting a blog post, will always be placed on the Drawing Tools & Templates page in the D4M Wiki, along with lots of links to other's templates, and tips for using whatever design tool strikes our fancy. Big changes will probably be posted to the Twitter account, so subscribe to that if you'd like.
- Original document, still in Macromedia Freehand MX 2008 (.fh11) zipped up, 1.1 mb
- PDF for viewing, or opening in Adobe Illustrator, et. al., 744 kb
- Most of these items, as Adobe In-Design CS3 libraries, 5.4mb zipped up.
There are little elements of all sorts thrown all over the now four page document, but a couple of the more interesting ones are:
All the vector phones that we use internally. The best, shiniest iPhone I drew myself, as I was unexcited about any others I'd seen.
As a follow up to the gesture research we've done here, I have started making iconic, inter-frame gesture graphics to match that language. These will clearly be expanded as we execute more work.
The more I work with the team here the more I become convinced that documentation styles are key to communicating well, and that they have to meet the design process you use. So, if you download this document either make sure that the elements you borrow meet your needs, or read this blog and my design process book and just borrow our process as well.
One more point about mobile design process: It's mobile. While the process book I just mentioned is pretty generalized, the templates, and increasingly some of our documentation styles (stay tuned for an all new diagram style in the next few months) are getting fairly mobile specific. If you are reading this, I'll assume you are a mobile designer. I want to remind everyone to notice that most cool, new design tools seem to be about desktop web these days; make sure that whatever diagramming style and design artifacts you use are appropriate and serve your process well.